Identified an area or aspect of infrastructure or public space in the city to research. Produced a design for the site which built on an existing landmark or infrastructure, modified it, or allowed it to have a double function.
Developed one polygonal model that was a complex non-character object. One of the primary goals of this project was to learn how to keep topology clean.
This is a compilation of 2D and 3D animations. I wanted to explore the different types of animations. Slowly, I'm transitioning to rigging with the 3D animations.